Kristiyan, C., Rusilowati, A., & Widiyatmoko, A. (2026). The Importance of Developing Gamification-Based Interactive Learning Media to Improve Disaster Mitigation and Preparedness Literacy Among Elementary School Students. Proceedings of International Conference on Science, Education, and Technology, 12(1), 268–271. Retrieved from https://proceedings.unnes.ac.id/ISET/article/view/4888